It is now possible to load multiple presets at once.Click and drop: Hold shift when clicking a configured item, then shift click another button to swap the buttons.Combined logistic requests and trash configuration into one window.Some of the features are unused though with the changes Vanilla has gone through. and don't change my autotrash amount and confuse the bots the heck out and have some epic churn in my inventory and bots above my head. Also those moments when I change the logistic amount for higher. A lot easier then having to manually do so for every request because bots will invariably bring more than the one stack I wanted and I'll have two spots taken up in inventory for each request. These are just not available in vanilla at all.Īnother that I do enjoy is the "autotrash above logistic requests" option. Great for post death! Another is setting WHICH network is your main network that way you aren't dropping off trash in all those subnetworks. Hey Choumiko thanks for giving it a kick! Some of the best features is the ability to enable/disable logistics with a keybind. I might improve on the unique features, allowing multiple networks where it's active (maybe even tying stored configs to networks?), allow multiple autotrash configs to be saved like with logistics requests. I guess i could check for that when saving the requests/trash and change the value accordingly. 200 of an item and set vanilla autotrash to 150 of that item, you end up with a bunch of bots constantly hovering over you Turns out my implementation of autotrash doesn't suffer from the problem that if you request e.g. I don't want to remove it right now, it might be useful that the changes only get applied after you click save and not instantly like vanilla. I changed the UI to use choose-elem.button instead of the old abusing-checkbox-for-sprite-button. I definitely would keep the part to save and restore different configurations. Sat 7:05 pmThe UI to select items could be removed and instead use the vanilla player ui. The way it works could be brought up to date using built in auto trash filters instead of adding items stack by stack to trash slots. The UI to select items could be removed and instead use the vanilla player ui. Your AutoTrash has some features that sets it apart from vanilla auto trash.ġ) set to only auto trash in a certain logistic networkĢ) dump everything not requested without fiddling in trash for every itemģ) dump everything above requested amount without fiddling in trash for every item Currently i think all i would use Autotrash for is to dump all wood and keep a few hundred belts in my inventory, but that could also be done in vanilla That being said, i will probably have a release up sometime during the weekend that is mostly unchanged.įeel free to post any suggestions for new features, or simply feedback about what is good and bad (besides the UI, i know that ). Got it to load, changed the UI a bit and started to wonder if there still is a need for the mod?Īfter not really playing Factorio for a long time, the whole setting up Autotrash seemed really clunky and annoying to me, compared to setting up the vanilla autotrash. That's two reason i thought it doesn't work. Can only be set with an item/icon in-hand. I didn't know Auto Trash is excluding item in the quickbar, only main inventory, right ?Īlso, in the description, it said if we click without icon/item, it should opened GUI.īut no, it doesn't open anything.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |